products
PRODUCTS DETAILS
Home > Products >
4.0inch AMOLED fully laminated touch screen, 568X1232 high-definition, high-brightness, wide-temperature game console liquid crystal display screen

4.0inch AMOLED fully laminated touch screen, 568X1232 high-definition, high-brightness, wide-temperature game console liquid crystal display screen

MOQ: 1000
Price: $6~$1000
Standard Packaging: blister+foam box+bubble bag+inside carton+master carton
Delivery Period: 4~6weeks
Payment Method: T/T
Supply Capacity: 500K pcs per month
Detail Information
Place of Origin
China
Brand Name
HuaXin
Certification
ISO14001/ ISO9001/IATF16949
Model Number
HX0400F003AMT003
Display Technology:
Color Oled
Name:
Oled Display Panel
Size:
4.0
Resolution:
568X1232
Brightness:
500
Interface:
MIPI
Driving IC:
RM69A10
View Angle:
All
Highlight:

color amoled display

Product Description
4.0inch AMOLED Fully Laminated Touch Screen

High-definition, high-brightness, wide-temperature game console liquid crystal display screen with 568×1232 resolution.

Product Attributes
Attribute Value
Display Technology Color OLED
Name OLED Display Panel
Size 4.0 inch
Resolution 568×1232
Brightness 500 cd/m²
Interface MIPI
Driving IC RM69A10
View Angle All
Product Description

HX0400F003AMT003 is a 4.0 inch AMOLED display with 568×1232 resolution, MIPI interface, brightness of 500 cd/m², and driving IC RM69A10.

Product Parameters
Part No. HX0400F003AMT003
Display Mode 4.0 inch AMOLED Display
Outline Size (mm) 45.6(H) × 97.22(V) × 0.7(T)
AA Size (mm) 43.55(H) × 94.47(V)
Display Dots 568 × 1232
View Angle All
Brightness 500 cd/m²
Interface MIPI
Driving IC RM69A10
Product Pictures
4.0inch AMOLED fully laminated touch screen, 568X1232 high-definition, high-brightness, wide-temperature game console liquid crystal display screen 0
4.0inch AMOLED fully laminated touch screen, 568X1232 high-definition, high-brightness, wide-temperature game console liquid crystal display screen 1
4.0inch AMOLED fully laminated touch screen, 568X1232 high-definition, high-brightness, wide-temperature game console liquid crystal display screen 2
4.0inch AMOLED fully laminated touch screen, 568X1232 high-definition, high-brightness, wide-temperature game console liquid crystal display screen 3
Drawing & Pin Definition
4.0inch AMOLED fully laminated touch screen, 568X1232 high-definition, high-brightness, wide-temperature game console liquid crystal display screen 4
OLED Product Knowledge

The key advantages of AMOLED (Active-Matrix Organic Light-Emitting Diode) displays include:

  • Perfect Blacks & Infinite Contrast
  • Vibrant Colors & Wide Gamut
  • Ultra-Fast Response Times
  • Flexibility & Thin Designs
  • Energy Efficiency
  • Always-On Displays (AOD)
  • Superior Viewing Angles
  • HDR Performance

AMOLED Disadvantages: AMOLED is more expensive than LCD and TFT, has a shorter lifetime than LCD and TFT, and has lower peak brightness in sustained use.

Huaxin Advantage
  • Factory base located at inland city which has cost effective
  • Most advanced new equipment which can keep quality stable
  • Most processes using fully automatic equipment which has efficiency and stable quality
  • Professional engineers and production leaders who work in LCD field for more than 20 years
  • Self design for customized product
Our Certificates
  • ISO14001
  • ISO9001/IATF16949
  • SGS of LCD module
Company Information
  • Huaxin Technology (Enshi) Co., LTD
  • Location: Hubei, Enshi
  • Date of foundation: 2009
  • High technology enterprise mainly working on research and development, producing and sells LCD, LCM, TFT, backlight, OLED
  • LCD includes: VA, TN, HTN, STN, FSTN, CSTN and other series
  • LCM includes: COB, TBA, COG, TP, LED backlight and other series
  • Register capital: twenty million
  • Current staff: 500+
  • R&D accounts for 10%
  • QC accounts for 15%
Production Capacity
Annual Production Capacity 2021 (Current) 2022 (Goal) 2023 (Challenge) 2024 (Challenge) 2025 (Challenge) Remark
LCD Production Capacity 4.5 9 9 9 9 Unit: thousands of logarithms/Day
LCM Production Capacity 70 150 300 450 450 Unit: Thousand piece/Day
Backlight Production Capacity 100 200 300 500 500 Unit: Thousand piece/Day
OLED Production Capacity 10 20 30 40 50 Unit: Thousand piece/Day
Product Application
  • Smartphones and tablets
  • Wearables (smartwatches like Apple Watch)
  • AR/VR headsets
  • Television and Monitors
  • Automotive display
  • Medical and smart home
Power Efficiency Comparison

How does the power efficiency of AMOLED displays compare to other display technologies?

Power Consumption
  • AMOLED displays consume power on a per-pixel basis, meaning that pixels that display black or dark content consume very little power, while pixels displaying bright or white content consume more power.
  • LCD and LED displays require a constant backlight that consumes power regardless of the displayed content.
Content Dependency
  • AMOLED displays are more power-efficient for content with a lot of dark or black areas, as the individual pixels can be turned off to save power.
  • LCD and LED displays consume a relatively constant amount of power regardless of the displayed content, as the backlight remains active.
Brightness Control
  • AMOLED displays can dynamically adjust the brightness of individual pixels, allowing for better power efficiency in low-brightness scenarios.
  • LCD and LED displays typically have a fixed backlight brightness, which can result in higher power consumption even when the display content does not require maximum brightness.
Display Size
  • AMOLED displays tend to be more power-efficient for smaller display sizes, as the power consumption scales with the number of pixels.
  • Larger LCD and LED displays may require more power-hungry backlights, potentially reducing their power efficiency compared to AMOLED displays of the same size.